Updated server to 1.21.11

Added Essentials, Voxy Serverside plugin, LoginTo, squaremap, imageframe, luckperms
Changed from url download to modrinth for better reliability.
This commit is contained in:
2026-10-08 21:50:10 +03:00
parent ec053a8ba9
commit 32a020c572
15 changed files with 52990 additions and 10 deletions
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config-version: "2"
datastore:
# Database type, use one of this: SQLITE, MYSQL
database-type: "SQLITE"
host: ""
port: 0
database: ""
user: ""
password: ""
settings:
password:
# Characters that are required in the password
required-character: ""
# Decline the registration if the player's password if too common
decline-on-common-password: true
# Specify the password length rules
password-length:
min: 8
max: 32
# Specify the maximum attempts for authenticating, if the player enters the password X times
# wrong, they will be kicked.
# If this is set to 0, this feature will be disabled
max-login-attempts: 3
# Amount of seconds the players will have for doing /register or /login before getting kicked
# If this is set to 0, this feature will be disabled
authentication-timeout: 0
sessions:
# If this is enabled, a cracked player won't need to
# do the login authentication if that player is from
# the same ip and the session is not invalid
# Warning: If your server is running behind a proxy or tunnel
# that does not forward the player's real IP address, disable
# this feature. Otherwise, all players may appear to have the
# same IP address (e.g. 127.0.0.1 or 192.168.x.x).
enabled: true
# Session duration (in hours)
session-duration: 24
proxy:
# When enabled, LoginTo will delegate player authentication to the proxy.
# Instead of authenticating players locally, it checks the database to verify
# if the player was already logged in by the proxy. If not, movement is blocked.
# Both this server and the proxy must use the same MySQL database.
bridge-bukkit-proxy: false
premium:
# If this is enabled, any premium account would be able to
# join the server without doing /login or /register.
# If you are making a java and bedrock server and want this
# feature, make sure to install floodgate, otherwise every
# bedrock player without a java account will be kicked.
# If this setting is changed, a full server restart is required,
# not just a plugin reload
enabled: true
# Name's cache duration (in hours), if this is set to 0,
# everytime the same player joins the server, LoginTo will
# need to do 2 http request instead of 1 (this can slow down
# the authentication process)
cache-duration: 24
# If this is enabled, the plugin will generate a random password
# for premium and bedrock players
auto-register: true
# A list of player's name to skip during the premium authentication.
premium-bypass-list: []
spawn-setting:
# If this is enabled, the player will get teleported and those cords
# when they leave (the player will see the teleport on join)
enabled: false
# Change those cords so the players won't die after the registration
cords:
x: 0
y: 64
z: 0
world: "world"
# If this is enabled, after the login, the player will be teleported
# at the location where they left
restore-previous-location: true
otp:
# If you want players to create and use an otp code for changing their
# password, leave this on. If this gives you any problem or you simply
# don't want this, turn this off.
# (If this feature is changed, it requires the server to be restarted)
enabled: true
# Use the legacy changepassword command?
# The syntax will be: /changepassword <old_password> <new_password>
# If the otp code is disabled, this will automatically be enabled
legacy-changepass-command: false
# Check for an update every hour
check-for-updates: true
# If you want to support the plugin, consider leaving this on, this watermark
# will only appear once for every player
show-watermark: true
# If this is enabled, LoginTo will download a version of packetevents to use.
# If you are having problems with this, or you already have the packetevents
# plugin installed, turn this off
use-built-in-packetevents: true