Initial server configuration

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2026-06-01 21:02:52 +03:00
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
#
# >> See lang-en.yml for variable descriptions <<
#
# +-----------------------------------+
# | CAUTION: Do NOT change this file! |
# +-----------------------------------+
#
# It will be silently overwritten with updates! If you want
# to customize strings yourself, copy this file to lang-custom.yml
# and set the language in the config.yml to "lang: 'custom'"
# DO NOT CHANGE! The version of this language file. Used to determine
# if the file needs to be updated.
version: 2
# The corresponding language code used in resource packs. Used for
# resource pack generation. Typically, this is a combination of the
# language code (ISO 639) and the country code (ISO 3166).
resource_pack_lang_code: 'en_us'
chat_message_formatter:
# This is the format for player chat messages
# %1$s: player name
# %2$s: message
player_chat_format: "%1$s§7: %2$s"
# This message is sent when a player joins the server
# %1$s: player name
player_join: "%1$s§e has joined the server"
# This message is sent when a player is kicked from the server
# %1$s: player name
player_kick: "%1$s§e was kicked from the server"
# This message is sent when a player leaves the server
# %1$s: player name
player_quit: "%1$s§e has left the server"
autostop:
# This message is sent when autostop is aborted, due to an administrative command
# or a player joining the server.
aborted: "§dAutostop aborted"
# This message is sent when autostop is scheduled, due to an administrative command
# or the last player leaving the server.
# %1$s: Time until stop
scheduled: "§dAutostop scheduled in %1$s"
# This message is sent when autostop status is requested and autostop is already scheduled.
# %1$s: Time until stop
status: "§7Autostop in %1$s"
# This message is sent when autostop status is requested, but autostop is not scheduled.
status_not_scheduled: "§dAutostop not scheduled"
# This message is sent when the actual autostop is performed.
shutdown: "§dAutostop initiated!"
command_autostop:
usage: "%1$s §7<§aabort§7|§aschedule§7|§astatus§7>"
description: "Manages autostop."
help: "§aabort§7:§r Aborts the scheduled autostop task.\n\
§aschedule §7[§bdelay§7]:§r Schedules the autostop task immediately regardless of player count. Accepts a delay to override the configured value.\n\
§astatus§7:§r Shows the current autostop status."
hazard_protection:
# This message is sent when the wither has been prevented from spawning in a non-whitelisted world
# %1$s: world name
wither_spawn_prohibited: "§7The wither may not spawn in this world!"
command_gamemode:
# This message is sent when the gamemode of a player is changed by the gamemode command.
# %1$s: Player name
# %2$s: Gamemode name
set: "§7Gamemode of %1$s§7 was set to %2$s"
usage: "%1$s §bgamemode §7[§bplayer§7]"
description: "§bgamemode §7[§bplayer§7]"
help: "Sets the gamemode of a player."
command_slimechunk:
# This message is sent when the player is standing in a slimechunk
slime_chunk_yes: "§aThis is a slimechunk."
# This message is sent when the player is not standing in a slimechunk
slime_chunk_no: "§cThis is not a slimechunk."
usage: "%1$s"
description: "Checks if the current chunk is a slimechunk."
help: "Checks if the current chunk is a slimechunk."
command_time:
usage: "%1$s §btime §7[§bworld§7]"
description: "Sets the time of the current or given world."
help: "Sets the time of the current or given world."
command_weather:
usage: "%1$s §bweather §7[§bworld§7]"
description: "Sets the weather of the current or given world."
help: "Sets the weather of the current or given world."