Initial server configuration
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# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
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#
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# >> See lang-en.yml for variable descriptions <<
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#
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# +-----------------------------------+
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# | CAUTION: Do NOT change this file! |
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# +-----------------------------------+
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#
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# It will be silently overwritten with updates! If you want
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# to customize strings yourself, copy this file to lang-custom.yml
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# and set the language in the config.yml to "lang: 'custom'"
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# DO NOT CHANGE! The version of this language file. Used to determine
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# if the file needs to be updated.
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version: 2
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# The corresponding language code used in resource packs. Used for
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# resource pack generation. Typically, this is a combination of the
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# language code (ISO 639) and the country code (ISO 3166).
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resource_pack_lang_code: 'zh_cn'
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chat_message_formatter:
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player_chat_format: "%1$s§7: %2$s"
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player_join: "%1$s§e 加入了服务器"
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player_kick: "%1$s§e 被踢出了服务器"
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player_quit: "%1$s§e 离开了服务器"
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autostop:
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aborted: "§d自动停止已中止"
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scheduled: "§d自动停止已安排在 %1$s"
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status: "§自动停止将在 %1$s"
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status_not_scheduled: "§d未安排自动停止"
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shutdown: "§d自动停止已启动!"
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command_autostop:
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usage: "%1$s §7<§aabort§7|§aschedule§7|§astatus§7>"
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description: "管理自动停止。"
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help: "§aabort§7:§r 中止已安排的自动停止任务。\n\
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§aschedule§7[§b延迟§7]:§r 立即安排自动停止任务,而不管玩家数量。 可接受延迟参数以覆盖预设值。\n\
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§astatus§7:§r 显示目前的自动停止状态。"
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hazard_protection:
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wither_spawn_prohibited: "§7此世界中无法生成凋零!"
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command_gamemode:
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set: "§7已将 %1$s 的游戏模式设为 %2$s。"
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usage: "%1$s §bgamemode §7[§b玩家§7]"
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description: "§bgamemode §7[§b玩家§7]"
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help: "设定玩家的游戏模式。"
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command_slimechunk:
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slime_chunk_yes: "§a这是史莱姆区块。"
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slime_chunk_no: "§c这不是史莱姆区块。"
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usage: "%1$s"
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description: "检查当前区块是否为史莱姆区块。"
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help: "检查当前区块是否为史莱姆区块。"
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command_time:
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usage: "%1$s §btime §7[§bworld§7]"
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description: "设置当前或给定世界的时间。"
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help: "设置当前或给定世界的时间。"
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command_weather:
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usage: "%1$s §bweather §7[§bworld§7]"
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description: "设置当前或给定世界的天气。"
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help: "设置当前或给定世界的天气。"
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