# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2: # # >> See lang-en.yml for variable descriptions << # # +-----------------------------------+ # | CAUTION: Do NOT change this file! | # +-----------------------------------+ # # It will be silently overwritten with updates! If you want # to customize strings yourself, copy this file to lang-custom.yml # and set the language in the config.yml to "lang: 'custom'" # DO NOT CHANGE! The version of this language file. Used to determine # if the file needs to be updated. version: 2 # The corresponding language code used in resource packs. Used for # resource pack generation. Typically, this is a combination of the # language code (ISO 639) and the country code (ISO 3166). resource_pack_lang_code: 'zh_tw' chat_message_formatter: player_chat_format: "%1$s§7: %2$s" player_join: "%1$s§e 加入了伺服器" player_kick: "%1$s§e 被踢出了伺服器" player_quit: "%1$s§e 離開了伺服器" autostop: aborted: "§d自動停止已中止" scheduled: "§d自動停止已安排在 %1$s" status: "§7自動停止將在 %1$s" status_not_scheduled: "§d未安排自動停止" shutdown: "§d自動停止已啟動!" command_autostop: usage: "%1$s §7<§aabort§7|§aschedule§7|§astatus§7>" description: "管理自動停止。" help: "§aabort§7:§r 中止已安排的自動停止任務。\n\ §aschedule§7[§b延遲§7]:§r 立即安排自動停止任務,而不管玩家數量。可接受延遲參數以覆蓋預設值。\n\ §astatus§7:§r 顯示目前的自動停止狀態。" hazard_protection: wither_spawn_prohibited: "§7此世界中無法生成蠹魂!" command_gamemode: set: "§7已將 %1$s 的遊戲模式設為 %2$s。" usage: "%1$s §bgamemode §7[§b玩家§7]" description: "§bgamemode §7[§b玩家§7]" help: "設定玩家的遊戲模式。" command_slimechunk: slime_chunk_yes: "§a這是史萊姆區塊。" slime_chunk_no: "§c這不是史萊姆區塊。" usage: "%1$s" description: "檢查當前區塊是否為史萊姆區塊。" help: "檢查當前區塊是否為史萊姆區塊。" command_time: usage: "%1$s §btime §7[§bworld§7]" description: "設置當前或給定世界的時間。" help: "設置當前或給定世界的時間。" command_weather: usage: "%1$s §bweather §7[§bworld§7]" description: "設置當前或給定世界的天氣。" help: "設置當前或給定世界的天氣。"