# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2: # This config file will automatically be updated, as long # as there are no incompatible changes between versions. # This means that additional comments will not be preserved! # The language for this module. The corresponding language file must be named # lang-{lang}.yml. Specifying 'inherit' will load the value set for vane-core. # Default: "inherit" lang: "inherit" # The module will only add functionality if this is set to true. # Default: true enabled: true # Enable plugin metrics via bStats. You can opt-out here or via the global bStats # configuration. All collected information is completely anonymous and publicly # available. # Default: true metrics_enabled: false # Let the client translate messages using the generated resource pack. This allows # every player to select their preferred language, and all plugin messages will # also be translated. Disabling this won't allow you to skip generating the # resource pack, as it will be needed for custom item textures. # Default: true client_side_translations: true command_customitem: # Enable command customitem # Default: true enabled: true command_enchant: # Enable command enchant # Default: true enabled: true command_vane: # Enable command vane # Default: true enabled: true hide_commands: # Hide error messages for all commands for which a player has no permission, by # displaying the default unknown command message instead. # Default: true enabled: true menus: # Menu configuration for generic selector menus. generic_selector: # Used to cancel selection. cancel: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:prismarine_shard" material: "minecraft:prismarine_shard" # Used to indicate current page. current_page: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:map" material: "minecraft:map" # Used to filter items. filter: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:hopper" material: "minecraft:hopper" # Used to select pages. page: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:paper" material: "minecraft:paper" # Menu configuration for the head selector menu. head_selector: # Used to represent a head in the head library. select_head: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:barrier" material: "minecraft:barrier" # Menu configuration for item selector menus. item_selector: # Used to confirm item selection. accept: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:lime_terracotta" material: "minecraft:lime_terracotta" # Used to cancel item selection. cancel: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:red_terracotta" material: "minecraft:red_terracotta" # Represents the selected item. Left-clicking will reset the selection to the # initial value, and right-clicking will clear the selected item. The given # stack is used as the 'empty', cleared item. selected: # The item stack amount. # Valid values: [0,) # Default: 1 amount: 1 # The item stack material. Also accepts heads from the head library or from # defined custom items. # Default: "minecraft:barrier" material: "minecraft:barrier" # When a player head is broken by a player that exists in /heads, drop the # correctly named item as seen in /heads. You can disable this if it interferes # with similarly textured heads from other plugins. # Default: true player_head_drops: true # Allow loading of player heads in relevant menus. Disabling this will show all # player heads using the Steve skin, which may perform better on low-performance # servers and clients. # Default: true player_heads_in_menus: true resource_pack: # Enable resource pack distribution. # Default: true enabled: true custom_resource_pack: # If this is not enabled, vane will automatically distribute the official vane # resource pack. By enabling this option, you can have vane distribute a # custom resource pack (with the given url and sha1) instead of the official # vane resource pack. Use this option only if you either want to distribute # another resource pack (you will need to merge the vane resources by hand!) # or self-host the vane resource pack (generated via `/vane # generate_resource_pack`). The latter is necessary when you make adjustments # to the language files of vane. For more information on this, see the wiki # (https://github.com/oddlama/vane/wiki/Creating-a-Translation). # Default: false enabled: false # Resource pack SHA-1 sum. Required to verify resource pack integrity. # Default: "" sha1: "" # URL to an resource pack. Will request players to use the specified resource # pack. [as of 1.16.2] Beware that the minecraft client currently has issues # with webservers that serve resource packs via https and don't allow ssl3. # This protocol is considered insecure and therefore should NOT be used. To # workaround this issue, you should host the file in a http context. Using # http is not a security issue, as the file will be verified via its sha1 sum # by the client. # Default: "https://your-server.tld/path/to/pack.zip" url: "https://your-server.tld/path/to/pack.zip" # Resource pack UUID. # Default: "" uuid: "" # Kick players if they deny to use the specified resource pack (if set). # Individual players can be exempt from this rule by giving them the permission # 'vane.core.resource_pack.bypass'. # Default: true force: false message_delaying: # Enable delaying messages to players until their resource pack is fully # loaded. This prevents display of untranslated chat messages. # Default: true enabled: true # Send update notices to OPed player when a new version of vane is available. # Default: true update_notices: true # Prevent players from breaking blocks with loot-tables (like treasure chests) # when they first attempt to destroy it. They still can break it, but must do so # within a short timeframe. # Default: true warn_breaking_loot_blocks: true # DO NOT CHANGE! The version of this config file. Used to determine if the config # needs to be updated. version: 6