# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2: # This config file will automatically be updated, as long # as there are no incompatible changes between versions. # This means that additional comments will not be preserved! # The language for this module. The corresponding language file must be named # lang-{lang}.yml. Specifying 'inherit' will load the value set for vane-core. # Default: "inherit" lang: "inherit" # The module will only add functionality if this is set to true. # Default: true enabled: true # Enable plugin metrics via bStats. You can opt-out here or via the global bStats # configuration. All collected information is completely anonymous and publicly # available. # Default: true metrics_enabled: true autostop: # Enable automatic server stop after certain time without online players. # Default: true enabled: true command_autostop: # Enable command autostop # Default: true enabled: true # Delay in seconds after which to stop the server. # Valid values: [0,) # Default: 1200 delay: 1200 chat_message_formatter: # Enables custom formatting of chat messages like player chats and join / quit # messages. # Default: true enabled: true command_gamemode: # Enable command gamemode # Default: true enabled: true command_slimechunk: # Enable command slimechunk # Default: true enabled: true command_time: # Enable command time # Default: true enabled: true command_weather: # Enable command weather # Default: true enabled: true hazard_protection: # Enable hazard protection. The options below allow more fine-grained control # over the hazards to protect from. # Default: true enabled: true # Disables explosions from creepers. # Default: true disable_creeper_explosions: true # Disables entities from breaking doors (various zombies). # Default: true disable_door_breaking: true # Disables enderman block pickup. # Default: true disable_enderman_block_pickup: true # Disables fire from lightning. # Default: true disable_lightning_fire: true # Disables explosions from the wither. # Default: true disable_wither_explosions: true # Restrict wither spawning to a list of worlds defined by # wither_world_whitelist. # Default: true enable_wither_world_whitelist: true # A list of worlds in which the wither may be spawned. # Default: # - "world_nether" # - "world_the_end" wither_world_whitelist: - "world_nether" - "world_the_end" world_rebuild: # Instead of cancelling explosions, the world will regenerate after a short # amount of time. # Default: true enabled: true # Delay in milliseconds until the world will be rebuilt. # Valid values: [0,) # Default: 2000 delay: 2000 # Determines rebuild speed. Higher falloff means faster transition to quicker # rebuild. After n blocks, the delay until the next block will be d_n = delay # * exp(-x * delay_falloff). For example 0.0 will result in same delay for # every block. # Valid values: [0.0,) # Default: 0.175 delay_falloff: 0.175 # Minimum delay in milliseconds between rebuilding two blocks. Anything <= 50 # milliseconds will be one tick. # Valid values: [50,) # Default: 50 min_delay: 50 spawn_protection: # Enable spawn protection. Slightly more sophisticated than the vanilla spawn # protection, if you need even more control, use regions. This will prevent # anyone from modifying the spawn of the world if they don't have the permission # 'vane.admin.bypass_spawn_protection'. # Default: false enabled: false # Allow interaction events at spawn (buttons, levers, etc.). # Default: true allow_interaction: true # Radius to protect. # Valid values: [0,) # Default: 64 radius: 64 # Use world's spawn location instead of the specified center coordinates. # Default: true use_spawn_location: true # The spawn world. # Default: "world" world: "world" # Center X coordinate. # Valid values: Any int # Default: 0 x: 0 # Center Z coordinate. # Valid values: Any int # Default: 0 z: 0 world_protection: # Enable world protection. This will prevent anyone from modifying the world if # they don't have the permission 'vane.admin.modify_world'. # Default: false enabled: false # DO NOT CHANGE! The version of this config file. Used to determine if the config # needs to be updated. version: 2