170 lines
4.4 KiB
YAML
170 lines
4.4 KiB
YAML
# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
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# This config file will automatically be updated, as long
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# as there are no incompatible changes between versions.
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# This means that additional comments will not be preserved!
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# The language for this module. The corresponding language file must be named
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# lang-{lang}.yml. Specifying 'inherit' will load the value set for vane-core.
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# Default: "inherit"
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lang: "inherit"
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# The module will only add functionality if this is set to true.
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# Default: true
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enabled: true
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# Enable plugin metrics via bStats. You can opt-out here or via the global bStats
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# configuration. All collected information is completely anonymous and publicly
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# available.
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# Default: true
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metrics_enabled: true
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autostop:
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# Enable automatic server stop after certain time without online players.
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# Default: true
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enabled: true
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command_autostop:
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# Enable command autostop
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# Default: true
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enabled: true
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# Delay in seconds after which to stop the server.
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# Valid values: [0,)
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# Default: 1200
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delay: 1200
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chat_message_formatter:
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# Enables custom formatting of chat messages like player chats and join / quit
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# messages.
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# Default: true
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enabled: true
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command_gamemode:
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# Enable command gamemode
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# Default: true
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enabled: true
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command_slimechunk:
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# Enable command slimechunk
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# Default: true
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enabled: true
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command_time:
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# Enable command time
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# Default: true
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enabled: true
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command_weather:
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# Enable command weather
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# Default: true
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enabled: true
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hazard_protection:
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# Enable hazard protection. The options below allow more fine-grained control
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# over the hazards to protect from.
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# Default: true
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enabled: true
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# Disables explosions from creepers.
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# Default: true
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disable_creeper_explosions: true
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# Disables entities from breaking doors (various zombies).
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# Default: true
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disable_door_breaking: true
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# Disables enderman block pickup.
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# Default: true
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disable_enderman_block_pickup: true
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# Disables fire from lightning.
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# Default: true
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disable_lightning_fire: true
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# Disables explosions from the wither.
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# Default: true
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disable_wither_explosions: true
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# Restrict wither spawning to a list of worlds defined by
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# wither_world_whitelist.
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# Default: true
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enable_wither_world_whitelist: true
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# A list of worlds in which the wither may be spawned.
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# Default:
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# - "world_nether"
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# - "world_the_end"
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wither_world_whitelist:
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- "world_nether"
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- "world_the_end"
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world_rebuild:
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# Instead of cancelling explosions, the world will regenerate after a short
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# amount of time.
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# Default: true
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enabled: true
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# Delay in milliseconds until the world will be rebuilt.
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# Valid values: [0,)
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# Default: 2000
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delay: 2000
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# Determines rebuild speed. Higher falloff means faster transition to quicker
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# rebuild. After n blocks, the delay until the next block will be d_n = delay
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# * exp(-x * delay_falloff). For example 0.0 will result in same delay for
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# every block.
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# Valid values: [0.0,)
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# Default: 0.175
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delay_falloff: 0.175
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# Minimum delay in milliseconds between rebuilding two blocks. Anything <= 50
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# milliseconds will be one tick.
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# Valid values: [50,)
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# Default: 50
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min_delay: 50
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spawn_protection:
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# Enable spawn protection. Slightly more sophisticated than the vanilla spawn
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# protection, if you need even more control, use regions. This will prevent
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# anyone from modifying the spawn of the world if they don't have the permission
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# 'vane.admin.bypass_spawn_protection'.
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# Default: false
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enabled: false
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# Allow interaction events at spawn (buttons, levers, etc.).
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# Default: true
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allow_interaction: true
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# Radius to protect.
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# Valid values: [0,)
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# Default: 64
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radius: 64
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# Use world's spawn location instead of the specified center coordinates.
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# Default: true
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use_spawn_location: true
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# The spawn world.
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# Default: "world"
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world: "world"
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# Center X coordinate.
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# Valid values: Any int
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# Default: 0
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x: 0
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# Center Z coordinate.
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# Valid values: Any int
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# Default: 0
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z: 0
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world_protection:
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# Enable world protection. This will prevent anyone from modifying the world if
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# they don't have the permission 'vane.admin.modify_world'.
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# Default: false
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enabled: false
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# DO NOT CHANGE! The version of this config file. Used to determine if the config
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# needs to be updated.
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version: 2
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