227 lines
7.4 KiB
YAML
227 lines
7.4 KiB
YAML
# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
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# This config file will automatically be updated, as long
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# as there are no incompatible changes between versions.
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# This means that additional comments will not be preserved!
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# The language for this module. The corresponding language file must be named
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# lang-{lang}.yml. Specifying 'inherit' will load the value set for vane-core.
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# Default: "inherit"
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lang: "inherit"
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# The module will only add functionality if this is set to true.
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# Default: true
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enabled: true
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# Enable plugin metrics via bStats. You can opt-out here or via the global bStats
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# configuration. All collected information is completely anonymous and publicly
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# available.
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# Default: true
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metrics_enabled: false
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# Let the client translate messages using the generated resource pack. This allows
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# every player to select their preferred language, and all plugin messages will
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# also be translated. Disabling this won't allow you to skip generating the
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# resource pack, as it will be needed for custom item textures.
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# Default: true
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client_side_translations: true
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command_customitem:
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# Enable command customitem
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# Default: true
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enabled: true
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command_enchant:
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# Enable command enchant
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# Default: true
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enabled: true
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command_vane:
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# Enable command vane
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# Default: true
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enabled: true
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hide_commands:
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# Hide error messages for all commands for which a player has no permission, by
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# displaying the default unknown command message instead.
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# Default: true
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enabled: true
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menus:
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# Menu configuration for generic selector menus.
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generic_selector:
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# Used to cancel selection.
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cancel:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:prismarine_shard"
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material: "minecraft:prismarine_shard"
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# Used to indicate current page.
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current_page:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:map"
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material: "minecraft:map"
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# Used to filter items.
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filter:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:hopper"
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material: "minecraft:hopper"
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# Used to select pages.
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page:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:paper"
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material: "minecraft:paper"
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# Menu configuration for the head selector menu.
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head_selector:
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# Used to represent a head in the head library.
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select_head:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:barrier"
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material: "minecraft:barrier"
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# Menu configuration for item selector menus.
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item_selector:
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# Used to confirm item selection.
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accept:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:lime_terracotta"
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material: "minecraft:lime_terracotta"
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# Used to cancel item selection.
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cancel:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:red_terracotta"
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material: "minecraft:red_terracotta"
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# Represents the selected item. Left-clicking will reset the selection to the
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# initial value, and right-clicking will clear the selected item. The given
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# stack is used as the 'empty', cleared item.
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selected:
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# The item stack amount.
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# Valid values: [0,)
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# Default: 1
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amount: 1
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# The item stack material. Also accepts heads from the head library or from
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# defined custom items.
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# Default: "minecraft:barrier"
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material: "minecraft:barrier"
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# When a player head is broken by a player that exists in /heads, drop the
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# correctly named item as seen in /heads. You can disable this if it interferes
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# with similarly textured heads from other plugins.
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# Default: true
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player_head_drops: true
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# Allow loading of player heads in relevant menus. Disabling this will show all
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# player heads using the Steve skin, which may perform better on low-performance
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# servers and clients.
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# Default: true
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player_heads_in_menus: true
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resource_pack:
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# Enable resource pack distribution.
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# Default: true
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enabled: true
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custom_resource_pack:
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# If this is not enabled, vane will automatically distribute the official vane
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# resource pack. By enabling this option, you can have vane distribute a
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# custom resource pack (with the given url and sha1) instead of the official
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# vane resource pack. Use this option only if you either want to distribute
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# another resource pack (you will need to merge the vane resources by hand!)
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# or self-host the vane resource pack (generated via `/vane
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# generate_resource_pack`). The latter is necessary when you make adjustments
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# to the language files of vane. For more information on this, see the wiki
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# (https://github.com/oddlama/vane/wiki/Creating-a-Translation).
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# Default: false
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enabled: false
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# Resource pack SHA-1 sum. Required to verify resource pack integrity.
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# Default: ""
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sha1: ""
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# URL to an resource pack. Will request players to use the specified resource
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# pack. [as of 1.16.2] Beware that the minecraft client currently has issues
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# with webservers that serve resource packs via https and don't allow ssl3.
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# This protocol is considered insecure and therefore should NOT be used. To
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# workaround this issue, you should host the file in a http context. Using
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# http is not a security issue, as the file will be verified via its sha1 sum
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# by the client.
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# Default: "https://your-server.tld/path/to/pack.zip"
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url: "https://your-server.tld/path/to/pack.zip"
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# Resource pack UUID.
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# Default: ""
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uuid: ""
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# Kick players if they deny to use the specified resource pack (if set).
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# Individual players can be exempt from this rule by giving them the permission
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# 'vane.core.resource_pack.bypass'.
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# Default: true
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force: false
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message_delaying:
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# Enable delaying messages to players until their resource pack is fully
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# loaded. This prevents display of untranslated chat messages.
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# Default: true
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enabled: true
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# Send update notices to OPed player when a new version of vane is available.
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# Default: true
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update_notices: true
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# Prevent players from breaking blocks with loot-tables (like treasure chests)
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# when they first attempt to destroy it. They still can break it, but must do so
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# within a short timeframe.
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# Default: true
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warn_breaking_loot_blocks: true
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# DO NOT CHANGE! The version of this config file. Used to determine if the config
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# needs to be updated.
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version: 6
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