32a020c572
Added Essentials, Voxy Serverside plugin, LoginTo, squaremap, imageframe, luckperms Changed from url download to modrinth for better reliability.
121 lines
5.0 KiB
YAML
121 lines
5.0 KiB
YAML
Settings:
|
|
# Default language
|
|
# Translations are crowdsourced from the community!
|
|
# For supported languages, see https://loohpjames.com/imageframe/languages/
|
|
# To contribute your language, visit https://crowdin.com/project/imageframe/
|
|
Language: en_us
|
|
# Date format used where a time based variable is displayed
|
|
DateFormat: dd/MM/yyyy HH:mm:ss zzz
|
|
MapItemFormat: '&f{Name} &7({X}, {Y})'
|
|
# Whether empty maps are required to create image maps when not in creative
|
|
RequireEmptyMaps: true
|
|
# Max size of an image map
|
|
MaxSize: 100
|
|
# When enabled, Only websites from the list below is allowed to be shown through in-game maps
|
|
RestrictImageUrl:
|
|
Enabled: false
|
|
Whitelist:
|
|
- https://i.imgur.com
|
|
- http://i.imgur.com
|
|
- https://storage.googleapis.com
|
|
- http://storage.googleapis.com
|
|
- https://cdn.discordapp.com
|
|
- http://cdn.discordapp.com
|
|
- https://media.discordapp.net
|
|
- http://media.discordapp.net
|
|
- https://textures.minecraft.net
|
|
- http://textures.minecraft.net
|
|
# If the image is larger than the defined size, it won't be downloaded for preview
|
|
# (In Bytes)
|
|
MaxImageFileSize: 52428800
|
|
# If an image takes more than this time to load, it will be rejected
|
|
# (In Seconds)
|
|
MaxProcessingTime: 60
|
|
# How many images should be processed in parallel
|
|
# Updating this option requires a server restart
|
|
ParallelProcessingLimit: 1
|
|
# Max amount of image maps a player in the following groups can create
|
|
# Setting -1 means unlimited
|
|
# To add a player to a group, give the permission "imageframe.createlimit.<group>"
|
|
# For example "imageframe.createlimit.vip"
|
|
# Players with no groups will be treated as "default" unless they have "imageframe.createlimit.unlimited"
|
|
PlayerCreationLimit:
|
|
default: 10
|
|
vip: 15
|
|
moderator: 20
|
|
# Max amount of markers on an individual map
|
|
MapMarkerLimit: 20
|
|
# How many map packets can be sent to a player in 1/20 of a second
|
|
# You can turn this down if you are facing network issues
|
|
# However maps might take longer to show to a player
|
|
# To disable the rate limit, set to -1
|
|
MapPacketSendingRateLimit: -1
|
|
# Exempt certain map ids from deletion if their ImageFrame map is deleted
|
|
# Values can be map ids (For example: "13") or ranges (inclusive) of map ids (For example: "10-13")
|
|
ExemptMapIdsFromDeletion:
|
|
- '-1'
|
|
# This option should only be useful to developers and people who knew what they are doing
|
|
MapRenderersContextual: false
|
|
# Changing this option requires a restart
|
|
HandleAnimatedMapsOnMainThread: false
|
|
SendAnimatedMapsOnMainThread: false
|
|
# Valid modes are "DYNAMIC" and "MANUAL_PERSISTENT"
|
|
# DYNAMIC: load and unload image cache depending on whether a player is viewing
|
|
# May use more CPU and image might appear with a slight delay
|
|
# MANUAL_PERSISTENT: image cache stay loaded from server start
|
|
# May use more memory
|
|
# Changing this setting requires a restart
|
|
CacheControlMode: MANUAL_PERSISTENT
|
|
# Set this to true if you have corrupted 0 size map data in the world folder (not the ImageFrame plugin folder)
|
|
# Set this to false if your system's file IO is slow
|
|
TryDeleteBlankMapFiles: false
|
|
CombinedByDefault: false
|
|
# ImageFrame's convenient upload system where you can upload directly through an embedded web server
|
|
UploadService:
|
|
# Changing this value requires a restart
|
|
Enabled: true
|
|
# This is only used for displaying to the end user
|
|
DisplayURL: https://imageframe.hoshifu.ru
|
|
WebServer:
|
|
# Address in which the webserver binds to, defaults to 0.0.0.0
|
|
# Use 127.0.0.1 to limit to local access
|
|
# Changing this value requires a restart
|
|
Host: 0.0.0.0
|
|
# Port in which the webserver is hosted, make sure it is not blocked by your firewall
|
|
# Changing this value requires a restart
|
|
Port: 8517
|
|
# ImageFrame's complimentary mod where you can see images in its native resolution in full color
|
|
ImageFrameClient:
|
|
# Changing this value requires a restart
|
|
Enabled: true
|
|
# ImageFrame's built in survival friendly way of making invisible item frames
|
|
InvisibleFrame:
|
|
# Survival friendly way to get invisible item frames by splashing dropped items with invisibility potions
|
|
# Set to -1 for unlimited
|
|
# Set to 0 to disable
|
|
MaxConversionsPerSplash: 8
|
|
# Should empty invisible item frames glow
|
|
# Existing frames are not updated until they are interacted with
|
|
GlowEmptyFrames: true
|
|
# Which storage system should ImageFrame use
|
|
# Changing this section requires a restart
|
|
Storage:
|
|
# Supported storage systems: file (Default), jdbc (Currently only supports MYSQL dialect)
|
|
Type: file
|
|
# Options are only used if the storage system type requires it, such as jdbc
|
|
Options:
|
|
JdbcUrl: jdbc:mysql://localhost:3306/imageframe
|
|
Username: imageframe
|
|
Password: imageframe
|
|
# In Seconds
|
|
ActivePollInterval: 5
|
|
|
|
Hooks:
|
|
ViaVersion:
|
|
# Enable this if your players below 1.13 is having network issues
|
|
DisableSmoothAnimationForLegacyPlayers: false
|
|
|
|
DebugLogging: false
|
|
# Enable update notifications for admins
|
|
Updater: true
|