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2026-06-01 21:02:52 +03:00

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# CoordinateOffset Language/Messages File
# Formatting help: https://webui.advntr.dev/
# Set a message to an empty string '' to disable it.
# Comments and extra keys left in this file will be deleted when configuration is loaded.
prefix: '<dark_aqua>[<#33A14F><hover:show_text:''<#33A14F>CoordinateOffset''>CO</hover></#33A14F>]</dark_aqua> '
query:
self:
offset: '<gray>Your coordinate offset is: <dark_aqua>[x=<yellow><x></yellow>,
z=<yellow><z></yellow>]'
coordinates: '<gray>Your real coordinates are: <light_purple>[x=<gold><x></gold>,
y=<gold><y></gold>, z=<gold><z></gold>]'
other:
offset: '<gray><#18a9ff><target></#18a9ff>''s coordinate offset is: <dark_aqua>[x=<yellow><x></yellow>,
z=<yellow><z></yellow>]'
coordinates: '<gray><#18a9ff><target></#18a9ff>''s real coordinates are: <light_purple>[x=<gold><x></gold>,
y=<gold><y></gold>, z=<gold><z></gold>]'
self_no_offset:
offset: <gray>You have no coordinate offset applied.
coordinates: <gray>The coordinates you see are the real coordinates of the world.
verbose:
# Verbose messages are only displayed with permission coordinateoffset.query.verbose
zero_by_permission: <gray>No active offset due to permission bypass.
zero_by_bedrock: <gray>Coordinate offsets are not supported for Bedrock players.
generated_by_provider_default: <gray>This offset was generated by provider "<green><provider></green>",
the default offset provider.
generated_by_provider_override: '<gray>This offset was generated by provider "<green><provider></green>"
as part of offset provider override rule #<rule_number>.'
generated_by_command: <gray>This offset was set by a command sent by <#18a9ff><sender></#18a9ff>.
generated_by_plugin: <gray>This offset was set by an external plugin.
regenerate:
success_single: <gray>Regenerated coordinate offset for <#18a9ff><target></#18a9ff>.
success_multiple: <gray>Regenerated coordinate offsets for <#18a9ff><hover:show_text:'<#18a9ff><targets>'><count>
players</hover></#18a9ff>.
unchanged: <#CAD19F>Coordinate offset unchanged for <#18a9ff><target></#18a9ff>.
unchanged_permission: <#CAD19F>Coordinate offset unchanged for <#18a9ff><target></#18a9ff>
(player has permission to bypass offsets).
unchanged_bedrock: <#F09090>Coordinate offset unchanged for <#18a9ff><target></#18a9ff>
(offsets are not supported for Bedrock players).
set:
success_single: <gray>Set coordinate offset for <#18a9ff><target></#18a9ff> to <dark_aqua>[x=<yellow><x></yellow>,
z=<yellow><z></yellow>]</dark_aqua>.
success_multiple: <gray>Set coordinate offset for <#18a9ff><hover:show_text:'<#18a9ff><targets>'><count>
players</hover></#18a9ff> to <dark_aqua>[x=<yellow><x></yellow>, z=<yellow><z></yellow>]</dark_aqua>.
warning_not_persistent_by_permission: '<#CAD19F>Warning: offset for <#18a9ff><target></#18a9ff>
is not persistent (player has offset bypass permission).'
warning_not_persistent_by_provider: '<#CAD19F>Warning: offset for <#18a9ff><target></#18a9ff>
is not persistent (offset provider "<provider>" does not store offsets).'
warning_not_multiple_of16: <#CAD19F>Offset components will be rounded to the nearest
multiple of 16.
warning_coordinate_scaling: <#CAD19F>Offset for <#18a9ff><target></#18a9ff> will
be scaled down by <gold><scaling></gold> to match the coordinate scale of world
<#33A14F><world></#33A14F>.
unchanged: <#CAD19F>Coordinate offset unchanged for <#18a9ff><target></#18a9ff>.
unchanged_bedrock: <#F09090>Coordinate offset unchanged for <#18a9ff><target></#18a9ff>
(offsets are not supported for Bedrock players).
reload:
success: <green>CoordinateOffset configuration reloaded from file.
fail: <red>Failed to reload CoordinateOffset configuration from file. Check the
console for details.