94 lines
3.7 KiB
YAML
94 lines
3.7 KiB
YAML
# vim: set tabstop=2 softtabstop=0 expandtab shiftwidth=2:
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#
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# >> See lang-en.yml for variable descriptions <<
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#
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# +-----------------------------------+
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# | CAUTION: Do NOT change this file! |
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# +-----------------------------------+
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#
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# It will be silently overwritten with updates! If you want
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# to customize strings yourself, copy this file to lang-custom.yml
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# and set the language in the config.yml to "lang: 'custom'"
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# DO NOT CHANGE! The version of this language file. Used to determine
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# if the file needs to be updated.
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version: 2
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# The corresponding language code used in resource packs. Used for
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# resource pack generation. Typically, this is a combination of the
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# language code (ISO 639) and the country code (ISO 3166).
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resource_pack_lang_code: 'en_us'
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chat_message_formatter:
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# This is the format for player chat messages
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# %1$s: player name
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# %2$s: message
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player_chat_format: "%1$s§7: %2$s"
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# This message is sent when a player joins the server
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# %1$s: player name
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player_join: "%1$s§e has joined the server"
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# This message is sent when a player is kicked from the server
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# %1$s: player name
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player_kick: "%1$s§e was kicked from the server"
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# This message is sent when a player leaves the server
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# %1$s: player name
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player_quit: "%1$s§e has left the server"
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autostop:
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# This message is sent when autostop is aborted, due to an administrative command
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# or a player joining the server.
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aborted: "§dAutostop aborted"
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# This message is sent when autostop is scheduled, due to an administrative command
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# or the last player leaving the server.
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# %1$s: Time until stop
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scheduled: "§dAutostop scheduled in %1$s"
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# This message is sent when autostop status is requested and autostop is already scheduled.
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# %1$s: Time until stop
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status: "§7Autostop in %1$s"
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# This message is sent when autostop status is requested, but autostop is not scheduled.
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status_not_scheduled: "§dAutostop not scheduled"
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# This message is sent when the actual autostop is performed.
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shutdown: "§dAutostop initiated!"
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command_autostop:
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usage: "%1$s §7<§aabort§7|§aschedule§7|§astatus§7>"
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description: "Manages autostop."
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help: "§aabort§7:§r Aborts the scheduled autostop task.\n\
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§aschedule §7[§bdelay§7]:§r Schedules the autostop task immediately regardless of player count. Accepts a delay to override the configured value.\n\
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§astatus§7:§r Shows the current autostop status."
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hazard_protection:
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# This message is sent when the wither has been prevented from spawning in a non-whitelisted world
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# %1$s: world name
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wither_spawn_prohibited: "§7The wither may not spawn in this world!"
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command_gamemode:
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# This message is sent when the gamemode of a player is changed by the gamemode command.
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# %1$s: Player name
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# %2$s: Gamemode name
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set: "§7Gamemode of %1$s§7 was set to %2$s"
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usage: "%1$s §bgamemode §7[§bplayer§7]"
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description: "§bgamemode §7[§bplayer§7]"
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help: "Sets the gamemode of a player."
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command_slimechunk:
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# This message is sent when the player is standing in a slimechunk
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slime_chunk_yes: "§aThis is a slimechunk."
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# This message is sent when the player is not standing in a slimechunk
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slime_chunk_no: "§cThis is not a slimechunk."
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usage: "%1$s"
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description: "Checks if the current chunk is a slimechunk."
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help: "Checks if the current chunk is a slimechunk."
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command_time:
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usage: "%1$s §btime §7[§bworld§7]"
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description: "Sets the time of the current or given world."
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help: "Sets the time of the current or given world."
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command_weather:
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usage: "%1$s §bweather §7[§bworld§7]"
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description: "Sets the weather of the current or given world."
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help: "Sets the weather of the current or given world."
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